Idea Moose Entertainment Presents

WRETCHSTORM

Survive the corruption.

A chaotic dark fantasy survivor roguelike.

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In development
Pre-alpha Wretchstorm gameplay showing a wizard surrounded by an advancing skeleton swarm.
Pre-Alpha Capture
Gameplay media / Visuals subject to change.

Massive enemy swarms

Carve a path through an unholy crowd that refuses to stay dead.

Devastating spells

Stack vicious magic into screen-clearing synergies.

Grotesque bosses

Face colossal nightmares with phase shifts, frenzies, and no mercy.

Destructible chaos

Shatter the arena while corrupted hordes close in.

Pixel-art horror

A grim, crunchy world of bruised purple, bone white, and heavy shadow.

One more run

Fast, frantic runs built for the compulsion to go again.

Four vessels

Wizard, Ranger, Necromancer, Knight — choose your survivor in the Sanctuary before each descent.

The ecosystem doesn’t cooperate

The horde fights itself: Bone Giants hurl skeletons, parasites infect peasants, mosquitoes hunt spiders.

Death leaves a mark

The Living Grimoire remembers what killed you — until you exorcise it into a permanent ward.

Enter The Storm

Fight uglier. Cast louder. Outlast the storm.

Drowned in a graveyard bog and pulled through by a wandering seer, you wake in Wretchstorm — a collapsing realm where the sky is the color of a healing bruise and it is gently, continuously raining bone. The Wretch un-buries every grave and infects every forest.

Fight through corrupted creatures, explosive spell effects, boss arenas, and escalating waves of chaos — across the Graveyard, the Crypt, and the Dead Woods, with more of the storm still to come.

Media

The corruption is gathering.

Pre-alpha Wretchstorm gameplay media showing a survivor fighting corrupted enemies with spells.Pre-Alpha Capture
Gameplay mediaVisuals subject to change
Pre-alpha Wretchstorm boss encounter: the Gravekeeper fights while bone mages channel shielding beams around him.Pre-Alpha Capture
Boss encounterVisuals subject to change
Pre-alpha Wretchstorm spell chaos: Frozen Thunder sigils resolve across a swarm of skeletons around the wizard.Pre-Alpha Capture
Spell chaosVisuals subject to change

The Universe

One storm. Many realms.

Wretchstorm is built as a universe, not a single game. The first descent charts three realms — the Graveyard, the Crypt, and the Dead Woods. Beyond them, the Volcano, the Frozen Wastes, and the Shadow Realm wait uncharted — and the Wretch itself has yet to be faced.

Development Status

The first storm is forming.

The first Wretchstorm game is currently in active development.

Follow the project for screenshots, dev updates, and launch news.

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